This project was started as pure experimentation, toying with op amp distortion. Although it takes inspiration from many other designs (nothing entirely new here, just overdriven op amps), it is not a clone or mod of any specific device. Also, though it certainly might work with guitar (and sounds pretty good on my bass I think), it wasn’t designed for it. Its purpose will be as a distortion channel-type preamp for the modular amp project I mentioned in the ReMock+ post.
For the distortion circuit itself, I referenced the article “Cook Your Own Distortion” from the General Guitar Gadgets site, as well as designs by Runoffgroove and Mark Hammer. There are, of course, several things that could be modified- some of them are mentioned in the schematic notes, those and a few others will be discussed here. This is not to say that this post will cover the entire range of things that can be done with an op amp-based distortion unit, just several ideas for tailoring this one to your own purposes. Perhaps the most obvious would be trying different op amps- I tried a few, and preferred the MC1458 for this device- but, as they say, YMMV.
Getting into the rest of the circuitry, it may seem like overkill to have two gain knobs and a drive control- and it probably is- but they are actually all useful. However, the second gain knob could certainly be left out or changed, while still retaining a good range of different sounds. The configuration shown gives a variable gain factor from about 5.5 (5.45 repeating actually) to 48 in the second gain stage. As mentioned in the above-linked article, the formula for the gain factor is (R1 + R2)/R2, where R1 is the resistance in the feedback path, and R2 is the resistance to ground. Just as an example, to keep it at the low side of the current configuration, you could change the feedback resistor to 47k, and just remove the 100k pot (leaving the 10k resistor where it is) for a gain factor of 5.7. This would still give a bit of clipping in the second stage.
The capacitors C2, C3, C7 and C8 (along with associated resistors) create simple filters in the feedback loops. Changing these will alter the sound quite a bit. In the current configuration, they act as bandpass filters which act mostly on the lows- the first stage keeps most of the lows intact, while the second stage cuts the lows for an edgier sound. C3 & C8 remove the very high frequencies- around roughly 33kHz.
Getting back to the the drive control, this could probably be left out of you’re building this as a guitar effect, since your guitar’s volume knob would perform the same function. I’ll be going the other way, and leaving out the output volume control, since in my setup it will always be plugged into something with an input volume control- probably a mixer most of the time.
Another thing you could do to simplify things is to remove the LED’s and/or switch from the feedback path of the first stage. You could go the other way and get more complicated here as well, but I personally chose to save that for another project. As mentioned in the schematic notes, one LED I used is some strange multi-color thing that came out of a computer. I only tried it because it was here, it turned out I liked the sound, so I went with it. I also tried two red LED’s, and it was much more subtle.
On to the tone stack: I chose to place it between the gain stages in order to make it like having two distortions in series, with an EQ between them (which is essentially what it is). As a starting point, I used the “Fender” setting in Duncan’s Tone Stack Calculator- first, changing some component values in the simulation to get started, then tweaking values further on the breadboard until I was happy with the sound. My main goal here was to get rid of as much of the mid scoop as possible, while still retaining a decent range of control. The current configuration still gives a slight dip around 400Hz, also known as the “mud zone”, so we can live with that. As is often the case with passive tone controls, there is quite a bit of interaction, though in this case, I consider that a feature. Specifically, what would have been the treble control is now more of a spectrum tilter-turning it one way simultaneously boosts the highs and cuts the lows, and vice versa. The bass control is still a bass control. I replaced the mid control with a fixed resistor- lowering the value here will cut the highs, but if you make the value too low, it will affect the entire frequency range, and become a volume cut instead of a tone control. I would suggest going no lower than 33k, but again, YMMV. Below is the simulated frequency response plot from TSC. The red line corresponds to flat tilt and bass knob settings, the green and pink lines are the two extremes- bass all the way down, tilt all the way to the treble side, and vice versa. The white line is both controls all the way up:

The schematic includes a bypass switch for the tone stack, which could also be left out. Speaking of the schematic, here it is:

With the tone stack between two distorting gain stages like this, it acts more as a way to adjust the character of the second stage’s distortion than an equalizer for the actual sound coming out of the effect. While this is done by design, you could certainly move it to the end of the circuit if you prefer. I had actually considered including a simple lowpass tone control at the end- but there’s already so many knobs, and as part of the larger project, I plan to build at least one EQ-only module.
Here’s a recording of a sine wave from the K2000 being processed, with various controls being swept/switched:
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We’ll follow up with a few bass riffs… first, both stages cranked, with the LED disengaged:
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Now, with the second stage backed off (minimum gain), first one still maxxed out:
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This time, both stages backed off, but not quite at minimum:
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The next two have the LED engaged, first lowish gain on both stages:
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Now with both stages cranked:
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